Why
 can't you just draw the things you've seen? Because no matter how 
carefully you've observed things during your life, you haven't been 
observing them the right way.  Here's an experiment that shows how 
looking at the world isn't enough to allow you to recreate it.
The Challenge
Most
 of the people reading this have read a few comics during their lives.  
Even the most casual observer knows a few animated characters.  Think of
 a simple one, and one that you've seen your whole life.  Think of 
Mickey Mouse's head, or Homer Simpson's face.  Now pick up a pencil and a
 sheet of scratch paper and try to draw it.  Really try, just for two 
minutes.  Do it from memory.
I'm
 guessing it didn't go so well.  In my drawings, I got Mickey's ears 
okay, but couldn't remember how to draw his nose.  Homer Simpson's big 
bald dome and overlapping circle eyes were right, but I couldn't recall 
exactly how his lips curved into his neck, even though I've seen that 
chinless Matt Groening style all my life.  
 4Expand
4Expand
This
 isn't just a matter of technical inability.  Although no novice would 
be able to recreate a professional animator's work, the lines involved 
aren't complicated.  Put a drawing of one of those characters in front 
of the average person, and although their work would be shaky, it would 
resemble the original well enough.  The problem is, when drawing from 
memory, memory fails us.  We can't think of how the lines fit together.
It's
 also not a tedious example of the famous Holmesian quote, "You see, but
 you do not observe."  Most of us have never counted the number of steps
 that lead up to our front door, and we wouldn't notice if the number 
were altered.  But put a bad knock-off of a certain cartoon character in
 front of us, and we know that they look "off" the instant we set eyes 
on them.  People do "observe" these characters.  Although we can't draw 
them, we do accurately remember what they look like.  It's not a trick. 
 We both do and don't remember some of the most famous icons in our 
lives, depending on how we are trying to remember them.
The Experiment
One
 experiment brings this into focus.  Subjects sat in a chair while they 
were given a series of guided tours along three paths in a virtual city.
  The subject experienced each path differently.  They used a joystick 
to move along one path, guided by a researcher who gave them directions.
  To explore another path, they just sat back and watched as they moved 
through the city.  The last tour involved no motion; the subjects were 
only shown a series of snapshots that took them from one location to 
another.  Although it was possible to understand how one would move in 
virtual space to get from one snapshot area to the next, the 
participants didn't actually move.
At
 the end of the experiment, the participants were tested.  The first 
test was pretty simple: point to the way "back" from the end of the path
 to the beginning.  Then there was a test of recognition — did people 
recognize the scenes they'd just walked through?  Finally, the 
participants were asked to draw the route of the path.  No matter how 
they moved through the path, the participants did equally well at 
pointing their way back and recognizing where they'd been.  When it came
 to sketching the path, the snapshot path was hopelessly inaccurate 
compared to the other two sketched paths.
Although
 the participants knew every step of the way, and although they knew the
 rough direction they'd gone, they weren't able to sketch out a simple 
path.  When they had been drawing the other paths, they were doing it by
 recreating the actual motion of the trip in their head.  They weren't 
able to do the same with the snapshot path, so when they were asked to 
trace the path, their mind went blank.  The problem wasn't that they 
didn't remember the path they'd been on.  The problem was that they 
didn't have the specific memory they needed in order to do the task.  
Paperless Drawing
This
 is why we can't recreate drawings even if we can remember them.  When 
we rely on memory to complete a task we need a memory that pertains to 
that specific task.  Passively remembering how something looks, and 
actively remembering how to reconstruct it are two separate processes.
 Expand
Expand
What's
 more interesting about the experiment is the fact that we don't 
necessarily need to practice the "drawing" part of drawing in order to 
learn to draw.  The participants in the experiment didn't need to 
actively make their way through a scene to remember what the path looked
 like.  This could mean that we don't need to actually put pen to paper 
and practice the physical motion in order to improve our drawing skills.
  All we need to do is imagine how we would recreate the characters 
while we look at them.  
This
 might be the basis for a cool, if time-consuming, experiment.  There 
are plenty of people attending art classes.  It would be interesting if 
one such class were split into two groups; one group that actually 
practiced art, and one group that had a teacher who led them through 
virtual exercises on how to "see" like an artist, without ever putting 
pencil to paper.  Obviously, the physical process of sketching is a 
skill like anything else, and the people who were physically drawing 
would have an advantage.  It would be cool to see how the virtual 
students stacked up against the practical ones.  This experiment proves 
that we need to learn to draw with our mind, as well as our fingers, but
 could we learn to draw with our mind alone?
http://io9.com/why-you-cant-draw-things-even-if-you-know-what-they-lo-1510545688
Top Image: Ole Houen.
 
 
 
No comments:
Post a Comment